Chapters
Download BepInEx
Open the BepInEx builds page and, in the newest build, pick BepInEx-Unity.IL2CPP-win-x64.
Put it in the game folder
Open the .zip, copy everything and paste it in the Football Manager 27 folder, the one with fm.exe. On Steam: right-click Football Manager 27 › Manage › Browse local files.
Start FM once
Open the game, wait for the main menu and close it. BepInEx finishes its setup and creates the plugins folder.
Install a plugin
Copy the plugin folder into BepInEx\plugins. Always with the game closed.
On a Mac
Use the native build by sptndc. Unzip it, follow the README.txt inside and run setup.command.
| Your Mac | macOS 11 to 14 | macOS 15 or newer |
|---|---|---|
| Apple Silicon (M1 or newer) | macos-14-arm64 | macos-latest-arm64 |
| Intel | macos-14-x64 | macos-latest-x64 |
Not working?
Where do I see what went wrong?
Open BepInEx\LogOutput.log in the game folder. Every plugin writes there, so the last lines usually tell you what happened.
There is no plugins folder
Start the game once after copying BepInEx and wait for the main menu. BepInEx creates the folder on that first start.
I copied a plugin and nothing changed
Plugins are only loaded when the game starts. Close FM, check the folder is directly inside BepInEx\plugins (not inside another folder), and start it again.
Still stuck?
Send the LogOutput.log on Discord and we'll take a look.