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Install BepInEx 6 and any plugin
in 2 and a half minutes.

Every FM Tigrotto plugin runs on BepInEx 6. You install it once, then each plugin is just a folder you copy. Watch the video or follow the steps below.

Chapters

2:29 · no narration, captions on screen

Download BepInEx

Open the BepInEx builds page and, in the newest build, pick BepInEx-Unity.IL2CPP-win-x64.

Put it in the game folder

Open the .zip, copy everything and paste it in the Football Manager 27 folder, the one with fm.exe. On Steam: right-click Football Manager 27 › Manage › Browse local files.

…\steamapps\common\Football Manager 27\

Start FM once

Open the game, wait for the main menu and close it. BepInEx finishes its setup and creates the plugins folder.

Install a plugin

Copy the plugin folder into BepInEx\plugins. Always with the game closed.

Football Manager 27\BepInEx\plugins\

On a Mac

Use the native build by sptndc. Unzip it, follow the README.txt inside and run setup.command.

Your MacmacOS 11 to 14macOS 15 or newer
Apple Silicon (M1 or newer)macos-14-arm64macos-latest-arm64
Intelmacos-14-x64macos-latest-x64
Heads-up: the Mac build is made by the community and was not tested by us.

Not working?

Where do I see what went wrong?

Open BepInEx\LogOutput.log in the game folder. Every plugin writes there, so the last lines usually tell you what happened.

Football Manager 27\BepInEx\LogOutput.log
There is no plugins folder

Start the game once after copying BepInEx and wait for the main menu. BepInEx creates the folder on that first start.

I copied a plugin and nothing changed

Plugins are only loaded when the game starts. Close FM, check the folder is directly inside BepInEx\plugins (not inside another folder), and start it again.

Still stuck?

Send the LogOutput.log on Discord and we'll take a look.

Plugins that use it