

FM Kits Suite
Make kits without leaving Football Manager 27. Open a club, pick a template, the supplier, the sponsors and the colours, watch it on a 3D model and save it straight into your game. Or open a competition and create kits for every club at once.
Early access for Patreon supporters
FM Kits Suite is in early access for supporters on the €2/month tier and up. The download is attached to the release post on Patreon.
Needs BepInEx 6 · Updates itself when FM startsBuild the kit. See it in 3D.
Click FM Kits Suite on any club screen and the editor opens with the club's own kits: home, away, third and the three goalkeeper kits.
- Live 3D preview with name and number on the back: drag to rotate, scroll to zoom
- Use a full template or mix shirt, shorts and socks from different ones
- Game colours, the club's real colours this season, or a historic kit from a past season
- Undo and redo for everything

Real suppliers. Real sponsors.
The plugin suggests the right supplier for the country and the division, and puts the sponsors where they belong.
- 100+ official supplier logos, some with more than one style
- 1,400+ official sponsor logos on the chest, sleeves, back and shorts
- The colour picker reads the crest, takes hex codes and colour names

Every logo exactly where you want it.
Drag any logo, resize it from 40 to 200%, recolour it, add an outline or hide it, on one kit or all of them.
- Add your own PNG images
- Keep the crest original or make it one colour
- Photo and Launch photo: a picture of the kit ready to share

Kits for every club, in one click.
Click FM Kits Suite on a competition screen and every club appears in a grid. Generate all gives each club home, away, third and keeper kits.
- Club colours or the real ones, with the real supplier and sponsor when found
- Regenerate one club, or swap only the supplier or the sponsor
- Open any club in the editor, then save all to the game

Saved straight into your save.
Kits go into a collection linked to your save, so different saves can have different kits.
- 2D kits for the game screens too, in three styles: Standard, SS or FC'12
- Kit colours written to the save, so numbers and icons match
- A club with no third kit can get one with + Third

Install in 3 steps
Install BepInEx 6
The plugin runs on BepInEx 6 for Unity IL2CPP (x64). Unzip it into the Football Manager 27 folder and open the game once. Step-by-step guide with video.
Copy the plugin
Close FM, then copy the FMKitSuite folder from the zip into BepInEx\plugins. The templates are already inside it.
Open a club or a competition
Load your save and click FM Kits Suite on any club screen (editor) or competition screen (whole league).
What "early access" means
This is version 0.1, a test run that started on FM26. You get it before it's finished, on purpose: the goal is to learn what works on real saves and what doesn't. Things will break now and then. When they do, report it and the fix arrives on its own, because the plugin updates itself.
Changelog
v0.1Early access
- NEW3D kit editor on every club screen
- NEWWhole-league generator on every competition screen
- NEW570+ templates, 100+ suppliers, 1,400+ sponsors
- NEW2D kits in Standard, SS and FC'12 styles
Good to know.
How do I get FM Kits Suite?
It's in early access for Patreon supporters from the €2/month tier. The zip is attached to the release post. The download page has every step.
Which game does it run on?
Early access started on FM26, and supporters get the FM27 version first. Each version updates itself for its own game.
Do I need other plugins?
No. You only need BepInEx 6 for Unity IL2CPP (x64). It works next to the Kit Switcher and the In-Game Kits Plugin, but doesn't need them.
Does it change my save?
It writes the kit colours of the clubs you edit, so numbers and kit icons match the new kits. The kits themselves go into a collection linked to that save.
Something broke. How do I report it?
Comment on the Patreon post with what you did and what happened, and attach BepInEx\LogOutput.log. Screenshots help a lot.